Corporeal Reality: Microsoft’s Kinect Gaming System
The Microsoft Kinect Gaming System is set to revolutionize the world of video games as we know it and concurrently change the way people interact with their entertainment choices. Kinect, a controller free console for Microsoft’s Xbox 360 gaming console, is a novel type of user interface that corporeally integrates the user with the program—the actions on the user’s screen are controlled completely by the user’s physical movements.
The Kinect system currently really still is one of a kind in the video game world because unlike the Nintendo Wii, there is no control to hold or buttons to push, but it is likely that others will soon follow the path. The Kinect user interface is operated by three camera sensors and voice recognition technology from the four microphones within the console. The combination of the cameras and the microphones allows the console to read the user’s full range of movements and then transfers them to the avatar on the screen. Therefore, AI plays a significant role in the operations of Kinect, as it really is a gaming system that understands the user just as much as the user understands it. While some may find the idea of AI disturbing (probably those who have read too many disastrous dystopian novels) for the most part, players have raved about the Kinect user interface and are eager to own one of their own. It is safe to say that Kinect will likely be a smashing success—what will they come up with next?!


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